Model results
Seed 2.0 Code
ByteDance · Overall Models
- Score · relative 0–100
- 28.4
- Rank
- 50
- Status
- Complete 3/3
- Rank change
- Baseline
- Last tested
- 2026-09-10
- Settings tested
- All three benchmark settings tested
Scores by reasoning setting
| Tested setting | Score | Result status | Display group |
|---|---|---|---|
| Low | 23.1 | Tested and included | Baseline |
| Medium | 31.6 | Tested and included | Balanced |
| High | 30.3 | Tested and included | Intensive |
Available settings and grouping
Available settings
LowMediumHigh
Checked on 2026-09-03 · Provider documentation
How settings are grouped
- Baseline: Low — tested and included
- Balanced: Medium — tested and included
- Intensive: High — tested and included
Player program results
High: 63% / 37% / 0% · n 8Medium: 25% / 63% / 12% · n 8Low: 88% / 0% / 12% · n 8 All three benchmark settings testedMany programs needed repairGeneration cost
- Average estimated cost
- $0.04
- Median estimated cost
- $0.04
- Estimated range
- $0.01–$0.08
- Cost data
- 24 combinations / 24 recorded runs
- Observed total
- $1.00
- Price source
- Provider-reported
- Price list
- Not recorded for this older data
- Average output
- 12k tokens
- Output range
- 2.8k–23k tokens
- Samples
- 24
Estimated cost gives equal weight to each model, game, and reasoning-setting combination.
Test setup
- Combines this model's tested reasoning settings
- Uses the standard GameBench player-program prompt