Model results
Claude Fable 5.1
Anthropic · Overall Models
- Score · relative 0–100
- 81.1
- Rank
- 2
- Status
- Complete 3/3
- Rank change
- Baseline
- Last tested
- 2026-09-10
- Settings tested
- All three benchmark settings tested
Scores by reasoning setting
| Tested setting | Score | Result status | Display group |
|---|---|---|---|
| Low | 73.8 | Tested and included | Baseline |
| Medium | 77.2 | Tested and included | Balanced |
| XHigh | 92.4 | Tested and included | Intensive |
Available settings and grouping
Available settings
LowMediumHighXHighMax
Checked on 2026-09-08 · Provider documentation
How settings are grouped
- Baseline: Low — tested and included
- Balanced: Medium — tested and included
- Intensive: XHigh — tested and included
Player program results
XHigh: 82% / 18% / 0% · n 11Medium: 88% / 12% / 0% · n 8Low: 100% / 0% / 0% · n 8 All three benchmark settings testedGeneration cost
- Average estimated cost
- $2.32
- Median estimated cost
- $1.13
- Estimated range
- $0.66–$11.79
- Cost data
- 24 combinations / 27 recorded runs
- Observed total
- $64.31
- Price source
- Standard list-price estimate
- Price list
- boardgame-list-prices-2026-08-08 + boardgame-list-prices-2026-09-08
- Average output
- 47k tokens
- Output range
- 5.6k–231k tokens
- Samples
- 32
Estimated cost gives equal weight to each model, game, and reasoning-setting combination.
Test setup
- Combines this model's tested reasoning settings
- Uses the standard GameBench player-program prompt