- Score · relative 0–100
- 27.7
- Rank
- 51
- Status
- Partial 1/3
- Players generated
- 2026-07-02
- Match evidence updated
- 2026-10-06
- Results published
Why this result is partial: one or more bracket scores are missing; three distinct provider settings are not documented; one or more documented settings are untested or ineligible; generation-quality evidence is missing. The rank uses the available reasoning-setting results.
Scores by reasoning setting
Available settings and grouping
Available settings
Checked on 2026-07-21 · Provider documentation
How settings are grouped
- Baseline: None — tested and included
- Balanced: Not available for this model
- Intensive: Not available for this model
Scores by game
Per-game scores are not available for this result.
What this result shows
Strongest included setting: None (27.7).
Per-game evidence is unavailable.
Match evidence measures these retained programs. It does not establish how a fresh generation will perform. Independent-generation variation is not estimated in this release.
Test protocol and evidence limits
- Model identifier
- gpt-4.1
- Provider route (catalog)
- openai
- Prompt identity / profile
- Not retained in this result set / Not retained in this result set
- Prompt version
- Not retained in this result set
- Generation policy
- Generation-quality admission policy (see methodology)
- Requested output-token limits
- Not retained (0 of 11 indexed attempts)
Generation evidence
- None: 8 contributing player programs across 8 games
Counts describe contributing programs, not independent replications: repairs and resends are not new independent samples. Independent-generation lineage is not retained; the per-game counts below keep unique code identities separate from admitted generation runs.
| Game | Setting | Unique programs | Admitted generation runs | Program score range |
|---|---|---|---|---|
| Chess | none | 1 | 1 | 8.0–8.0 |
| Game of the Amazons | none | 1 | 1 | 44.8–44.8 |
| Go | none | 1 | 1 | 48.6–48.6 |
| Hex | none | 1 | 1 | 19.6–19.6 |
| International Draughts | none | 1 | 1 | 50.1–50.1 |
| Shogi | none | 1 | 1 | 21.2–21.2 |
| Tumbleweed | none | 1 | 1 | 22.7–22.7 |
| Xiangqi | none | 1 | 1 | 6.8–6.8 |
Program ranges describe the retained competitors on this release scale, not a statistical estimate of a fresh generation.
Failures and budgets
0 model-code generation failures; 0 provider/infrastructure failures excluded from the generation denominator. Runtime player faults are separate: 1 recorded unilateral faults across contributing program rows, excluded from rating evidence.
Repair/resend outcomes and available costs are included. Exact retry ceilings and execution budgets are not retained in this result set; see the methodology for the public policy. Do not infer a measured setting from a current provider catalog.
Player program results
None: 63% / 37% / 0% · n 8 Intensive not supportedBalanced not supportedGeneration cost
$0.06average estimated cost per game and reasoning setting
- Median
- $0.04
- Range
- $0.03–$0.09
- Known cost subtotal (incomplete or unverified charges)
- $0.46
- Cost data
- 8 combinations · 8 runs
- Price source
- Standard list-price estimate
- Price list
- boardgame-list-prices-2026-08-08
- Average output
- 4.4k tokens
- Output range
- 2.3k–7.6k tokens
- Runs with output-token data
- 8
How cost is measured
Comparison cost gives equal weight to each model, game, and reasoning-setting combination. Recorded generation attempts include repairs and resends when cost evidence is available; runtime compute and service operation are excluded. Cost and output-token counts use separate telemetry denominators. A list-price estimate is not actual expenditure; mixed evidence is not a uniform standard-price comparison.
Test protocol
- Combines this model's tested reasoning settings
- Player-program generation; retained protocol details are under “Test protocol and evidence limits” above