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Model results

Ox Alpha

See how Ox Alpha performed, which reasoning settings were tested, how often it produced a working player program, and what those runs cost.

Ox Alpha

Provider: Other

Rank
29
Status
Complete 3/3
Rank change
Baseline
Score
35.7
Last tested
2026-08-23
Settings tested
All settings tested

Scores by reasoning setting

Available settings

LowHighMax

Checked on 2026-08-21 · Provider documentation

Scores from tested settings

Tested settingScoreResult statusDisplay group
Low30.1Tested and includedBaseline
High33.4Tested and includedBalanced
Max43.6Tested and includedIntensive

How settings are grouped

  • Baseline: Low — tested and included
  • Balanced: High — tested and included
  • Intensive: Max — tested and included

Player program results

Max: 88% / 12% / 0% · n 25High: 70% / 17% / 13% · n 30Low: 63% / 30% / 7% · n 30 All settings tested

Generation cost

Average estimated cost
$0.00
Median estimated cost
$0.00
Estimated range
$0.00–$0.00
Cost data
24 combinations / 88 recorded runs
Observed total
$0.00
Price source
Provider-reported
Price list
Not recorded for this older data
Average output
23k tokens
Output range
1.7k–85k tokens
Samples
88

Estimated cost gives equal weight to each model, game, and reasoning-setting combination.

Test setup

  • Combines this model's tested reasoning settings
  • Uses the standard GameBench player-program prompt