- Score · relative 0–100
- 35.2
- Rank
- 33
- Status
- Partial 3/3
- Players generated
- 2026-08-13
- Match evidence updated
- 2026-10-06
- Results published
Why this result is partial: the official generation cohort is incomplete. The rank uses the available reasoning-setting results.
Scores by reasoning setting
Available settings and grouping
Available settings
Checked on 2026-08-08 · Provider documentation
How settings are grouped
- Baseline: Minimal — tested and included
- Balanced: Medium — tested and included
- Intensive: XHigh — tested and included
Scores by game
What this result shows
Strongest included setting: XHigh (40.3).
Across included settings, the highest game score is Go (50.8); the lowest is Shogi (28.6). These are relative scores within each game, not direct comparisons of difficulty.
Match evidence measures these retained programs. It does not establish how a fresh generation will perform. Independent-generation variation is not estimated in this release.
Test protocol and evidence limits
- Model identifier
- meta/muse-spark-1.2
- Provider route (catalog)
- openrouter
- Prompt identity / profile
- Not retained in this result set / Not retained in this result set
- Prompt version
- Not retained in this result set
- Generation policy
- Generation-quality admission policy (see methodology)
- Requested output-token limits
- Not retained (0 of 26 indexed attempts)
Generation evidence
- Minimal: 8 contributing player programs across 8 games
- Medium: 7 contributing player programs across 7 games
- XHigh: 2 contributing player programs across 2 games
Counts describe contributing programs, not independent replications: repairs and resends are not new independent samples. Independent-generation lineage is not retained; the per-game counts below keep unique code identities separate from admitted generation runs.
| Game | Setting | Unique programs | Admitted generation runs | Program score range |
|---|---|---|---|---|
| Chess | medium | 1 | 1 | 12.2–12.2 |
| Chess | minimal | 1 | 1 | 7.0–7.0 |
| Game of the Amazons | medium | 1 | 1 | 55.8–55.8 |
| Game of the Amazons | minimal | 1 | 1 | 35.2–35.2 |
| Go | medium | 1 | 1 | 68.0–68.0 |
| Go | minimal | 1 | 1 | 34.3–34.3 |
| Go | xhigh | 1 | 1 | 50.1–50.1 |
| Hex | medium | 1 | 1 | 45.9–45.9 |
| Hex | minimal | 1 | 1 | 46.6–46.6 |
| International Draughts | minimal | 1 | 1 | 29.6–29.6 |
| Shogi | medium | 1 | 1 | 27.9–27.9 |
| Shogi | minimal | 1 | 1 | 27.4–27.4 |
| Shogi | xhigh | 1 | 1 | 30.5–30.5 |
| Tumbleweed | medium | 1 | 1 | 42.7–42.7 |
| Tumbleweed | minimal | 1 | 1 | 33.4–33.4 |
| Xiangqi | medium | 1 | 1 | 11.2–11.2 |
| Xiangqi | minimal | 1 | 1 | 18.1–18.1 |
Program ranges describe the retained competitors on this release scale, not a statistical estimate of a fresh generation.
Failures and budgets
1 model-code generation failures; 6 provider/infrastructure failures excluded from the generation denominator. Runtime player faults are separate: 0 recorded unilateral faults across contributing program rows, excluded from rating evidence.
Repair/resend outcomes and available costs are included. Exact retry ceilings and execution budgets are not retained in this result set; see the methodology for the public policy. Do not infer a measured setting from a current provider catalog.
Player program results
XHigh: 100% / 0% / 0% · n 2Medium: 88% / 0% / 12% · n 8Minimal: 88% / 12% / 0% · n 8 All three benchmark settings testedGeneration cost
$0.05average estimated cost per game and reasoning setting
- Median
- $0.04
- Range
- $0.02–$0.14
- Known cost subtotal (incomplete or unverified charges)
- $0.82
- Cost data
- 18 combinations · 18 runs
- Price source
- Provider-reported
- Price list
- boardgame-list-prices-2026-08-08
- Average output
- 8.1k tokens
- Output range
- 2.6k–31k tokens
- Runs with output-token data
- 18
How cost is measured
Comparison cost gives equal weight to each model, game, and reasoning-setting combination. Recorded generation attempts include repairs and resends when cost evidence is available; runtime compute and service operation are excluded. Cost and output-token counts use separate telemetry denominators. A list-price estimate is not actual expenditure; mixed evidence is not a uniform standard-price comparison.
Test protocol
- Combines this model's tested reasoning settings
- Player-program generation; retained protocol details are under “Test protocol and evidence limits” above