- Score · relative 0–100
- 37.3
- Rank
- 29
- Status
- Complete 3/3
- Players generated
- 2026-07-02
- Match evidence updated
- 2026-10-06
- Results published
Scores by reasoning setting
Available settings and grouping
Available settings
Checked on 2026-07-21 · Provider documentation
How settings are grouped
- Baseline: None — tested and included
- Balanced: Medium — tested and included
- Intensive: XHigh — tested and included
Scores by game
What this result shows
Strongest included setting: XHigh (50.9).
Across included settings, the highest game score is Hex (59.5); the lowest is Xiangqi (8.6). These are relative scores within each game, not direct comparisons of difficulty.
Match evidence measures these retained programs. It does not establish how a fresh generation will perform. Independent-generation variation is not estimated in this release.
Test protocol and evidence limits
- Model identifier
- gpt-5.5
- Provider route (catalog)
- openai
- Prompt identity / profile
- Not retained in this result set / Not retained in this result set
- Prompt version
- Not retained in this result set
- Generation policy
- Generation-quality admission policy (see methodology)
- Requested output-token limits
- Not retained (0 of 26 indexed attempts)
Generation evidence
- None: 7 contributing player programs across 7 games
- Medium: 8 contributing player programs across 8 games
- XHigh: 7 contributing player programs across 7 games
Counts describe contributing programs, not independent replications: repairs and resends are not new independent samples. Independent-generation lineage is not retained; the per-game counts below keep unique code identities separate from admitted generation runs.
| Game | Setting | Unique programs | Admitted generation runs | Program score range |
|---|---|---|---|---|
| Chess | medium | 1 | 1 | 20.3–20.3 |
| Chess | none | 1 | 1 | 7.5–7.5 |
| Game of the Amazons | medium | 1 | 1 | 55.7–55.7 |
| Game of the Amazons | none | 1 | 1 | 39.3–39.3 |
| Game of the Amazons | xhigh | 1 | 1 | 77.7–77.7 |
| Go | medium | 1 | 1 | 48.8–48.8 |
| Go | none | 1 | 1 | 41.8–41.8 |
| Go | xhigh | 1 | 1 | 60.4–60.4 |
| Hex | medium | 1 | 1 | 63.0–63.0 |
| Hex | none | 1 | 1 | 45.3–45.3 |
| Hex | xhigh | 1 | 1 | 70.1–70.1 |
| International Draughts | medium | 1 | 1 | 36.0–36.0 |
| International Draughts | xhigh | 1 | 1 | 76.6–76.6 |
| Shogi | medium | 1 | 1 | 18.4–18.4 |
| Shogi | none | 1 | 1 | 18.3–18.3 |
| Shogi | xhigh | 1 | 1 | 29.2–29.2 |
| Tumbleweed | medium | 1 | 1 | 33.8–33.8 |
| Tumbleweed | none | 1 | 1 | 19.6–19.6 |
| Tumbleweed | xhigh | 1 | 1 | 49.7–49.7 |
| Xiangqi | medium | 1 | 1 | 9.8–9.8 |
| Xiangqi | none | 1 | 1 | 11.0–11.0 |
| Xiangqi | xhigh | 1 | 1 | 5.1–5.1 |
Program ranges describe the retained competitors on this release scale, not a statistical estimate of a fresh generation.
Failures and budgets
2 model-code generation failures; 0 provider/infrastructure failures excluded from the generation denominator. Runtime player faults are separate: 0 recorded unilateral faults across contributing program rows, excluded from rating evidence.
Repair/resend outcomes and available costs are included. Exact retry ceilings and execution budgets are not retained in this result set; see the methodology for the public policy. Do not infer a measured setting from a current provider catalog.
Player program results
XHigh: 88% / 0% / 12% · n 8Medium: 88% / 12% / 0% · n 8None: 88% / 0% / 12% · n 8 All three benchmark settings testedGeneration cost
$1.11average estimated cost per game and reasoning setting
- Median
- $0.42
- Range
- $0.12–$4.42
- Known cost subtotal (incomplete or unverified charges)
- $26.57
- Cost data
- 24 combinations · 24 runs
- Price source
- Standard list-price estimate
- Price list
- boardgame-list-prices-2026-08-08
- Average output
- 35k tokens
- Output range
- 2.8k–145k tokens
- Runs with output-token data
- 24
How cost is measured
Comparison cost gives equal weight to each model, game, and reasoning-setting combination. Recorded generation attempts include repairs and resends when cost evidence is available; runtime compute and service operation are excluded. Cost and output-token counts use separate telemetry denominators. A list-price estimate is not actual expenditure; mixed evidence is not a uniform standard-price comparison.
Test protocol
- Combines this model's tested reasoning settings
- Player-program generation; retained protocol details are under “Test protocol and evidence limits” above