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Model results

Gemini 3.1 Flash Lite

See how Gemini 3.1 Flash Lite performed, which reasoning settings were tested, how often it produced a working player program, and what those runs cost.

Gemini 3.1 Flash Lite

Provider: Google

Rank
46
Status
Partial 3/3
Rank change
Baseline
Score
25.5
Last tested
2026-08-05
Settings tested
All settings tested

Why this result is partial: one or more documented settings are untested or ineligible. The rank uses the available reasoning-setting results.

Scores by reasoning setting

Available settings

Reasoning disabledMinimalLowMediumHigh

Checked on 2026-07-21 · Provider documentation

Scores from tested settings

Tested settingScoreResult statusDisplay group
Reasoning disabled16.3Tested, not includedBaseline
Medium29.5Tested and includedBalanced
High30.6Tested and includedIntensive

How settings are grouped

  • Baseline: Reasoning disabled — available, not tested in the current results
  • Balanced: Medium — tested and included
  • Intensive: High — tested and included

Player program results

High: 0% / 63% / 37% · n 8Medium: 25% / 50% / 25% · n 8Reasoning disabled: 38% / 25% / 37% · n 8 All settings testedMany programs needed repairMany programs failed

Generation cost

Average estimated cost
$0.01
Median estimated cost
$0.01
Estimated range
$0.0034–$0.04
Cost data
24 combinations / 24 recorded runs
Observed total
$0.35
Price source
Provider-reported
Price list
Not recorded for this older data
Average output
9.4k tokens
Output range
1.3k–23k tokens
Samples
16

Estimated cost gives equal weight to each model, game, and reasoning-setting combination.

Test setup

  • Combines this model's tested reasoning settings
  • Uses the standard GameBench player-program prompt