- Score · relative 0–100
- 46.8
- Rank
- 12
- Status
- Complete 3/3
- Rank change
- New
- Players generated
- 2026-10-12
- Match evidence updated
- 2026-10-13
- Results published
Scores by reasoning setting
Available settings and grouping
Available settings
Checked on 2026-10-12 · Provider documentation
How settings are grouped
- Baseline: Minimal — tested and included
- Balanced: Medium — tested and included
- Intensive: XHigh — tested and included
Scores by game
What this result shows
Strongest included setting: XHigh (58.8).
Across included settings, the highest game score is Hex (74.5); the lowest is Chess (19.3). These are relative scores within each game, not direct comparisons of difficulty.
Match evidence measures these retained programs. It does not establish how a fresh generation will perform. Independent-generation variation is not estimated in this release.
Test protocol and evidence limits
- Model identifier
- meta/muse-wonder
- Provider route (catalog)
- openrouter
- Prompt identity / profile
- Not retained in this result set / Not retained in this result set
- Prompt version
- Not retained in this result set
- Generation policy
- Generation-quality admission policy (see methodology)
- Requested output-token limits
- 943718 (30 of 30 indexed attempts)
Generation evidence
- Minimal: 8 contributing player programs across 8 games
- Medium: 8 contributing player programs across 8 games
- XHigh: 8 contributing player programs across 8 games
Counts describe contributing programs, not independent replications: repairs and resends are not new independent samples. Independent-generation lineage is not retained; the per-game counts below keep unique code identities separate from admitted generation runs.
| Game | Setting | Unique programs | Admitted generation runs | Program score range |
|---|---|---|---|---|
| Chess | medium | 1 | 1 | 19.9–19.9 |
| Chess | minimal | 1 | 1 | 6.5–6.5 |
| Chess | xhigh | 1 | 1 | 31.5–31.5 |
| Game of the Amazons | medium | 1 | 1 | 76.2–76.2 |
| Game of the Amazons | minimal | 1 | 1 | 48.0–48.0 |
| Game of the Amazons | xhigh | 1 | 1 | 61.1–61.1 |
| Go | medium | 1 | 1 | 43.6–43.6 |
| Go | minimal | 1 | 1 | 53.8–53.8 |
| Go | xhigh | 1 | 1 | 69.6–69.6 |
| Hex | medium | 1 | 1 | 70.7–70.7 |
| Hex | minimal | 1 | 1 | 70.2–70.2 |
| Hex | xhigh | 1 | 1 | 82.4–82.4 |
| International Draughts | medium | 1 | 1 | 67.8–67.8 |
| International Draughts | minimal | 1 | 1 | 61.8–61.8 |
| International Draughts | xhigh | 1 | 1 | 73.9–73.9 |
| Shogi | medium | 1 | 1 | 16.6–16.6 |
| Shogi | minimal | 1 | 1 | 1.2–1.2 |
| Shogi | xhigh | 1 | 1 | 55.3–55.3 |
| Tumbleweed | medium | 1 | 1 | 46.7–46.7 |
| Tumbleweed | minimal | 1 | 1 | 38.6–38.6 |
| Tumbleweed | xhigh | 1 | 1 | 37.0–37.0 |
| Xiangqi | medium | 1 | 1 | 7.9–7.9 |
| Xiangqi | minimal | 1 | 1 | 22.8–22.8 |
| Xiangqi | xhigh | 1 | 1 | 59.3–59.3 |
Program ranges describe the retained competitors on this release scale, not a statistical estimate of a fresh generation.
Failures and budgets
0 model-code generation failures; 0 provider/infrastructure failures excluded from the generation denominator. Runtime player faults are separate: 0 recorded unilateral faults across contributing program rows, excluded from rating evidence.
Repair/resend outcomes and available costs are included. Exact retry ceilings and execution budgets are not retained in this result set; see the methodology for the public policy. Do not infer a measured setting from a current provider catalog.
Player program results
XHigh: 100% / 0% / 0% · n 8Medium: 75% / 25% / 0% · n 8Minimal: 88% / 12% / 0% · n 8 All three benchmark settings testedGeneration cost
$0.29average estimated cost per game and reasoning setting
- Median
- $0.21
- Range
- $0.10–$0.68
- Provider-reported total
- $6.87
- Cost data
- 24 combinations · 24 runs
- Price source
- Provider-reported
- Price list
- boardgame-list-prices-2026-10-09
- Average output
- 12k tokens
- Output range
- 3.3k–30k tokens
- Runs with output-token data
- 24
How cost is measured
Comparison cost gives equal weight to each model, game, and reasoning-setting combination. Recorded generation attempts include repairs and resends when cost evidence is available; runtime compute and service operation are excluded. Cost and output-token counts use separate telemetry denominators. A list-price estimate is not actual expenditure; mixed evidence is not a uniform standard-price comparison.
Test protocol
- Combines this model's tested reasoning settings
- Player-program generation; retained protocol details are under “Test protocol and evidence limits” above